This tool uses the image set as the texture to fill an area with
a pattern, replicating it if and when necessary. To use this tool, you must first
load a texture pattern. To load a texture, use the
Texture option under the
Objects
menu.
You can set the size of this tool’s tip by setting the width entry on the toolbox. This tool is pressure sensitive when using a graphics tablet; the pressure varies the width of the tool tip.
In this mode, the texture should be an image that can be tiled
to form a continuous, larger image. Below is an example of such an image:
Once the texture is set, it can be applied to the surface by
holding down the left mouse button and dragging, just as you would with any
other of the brush tools. You are not restricted as to the size of image you can
set as the pattern, nor are you restricted as to the size of the area you can
fill.
Alternate Mode
This mode is quite similar to the first, except that the tile is inverted after every step. This usually eliminates the need for the pattern to be continuously tillable, but may not be appropriate for some patterns.
Blended Normal Mode
This mode is quite similar to the first, except that the tile is alpha-blended into the image based on the value of the level parameter.
Blended Alternate Mode
This mode is quite similar to the second, except that the tile is alpha-blended into the image based on the value of the level parameter.