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Chasys Draw IES Help:


Objects : Textures
 

What is a Texture?

Textures are flat images used by the Pattern Brush and Texture Mapper tools. They are also used by the TextArt engine. They are implemented as layers with the excluded option and TILE metadata with "Texture" intent. Because textures are layers, they are always preserved in a saved image, and can be assumed persistent.

The presence of a texture is indicated by a status icon and the presence of the "current texture" gadget.

 

Using Texture Objects

See the sections on the Pattern Brush, the Texture Mapper tools and the TextArt engine for information on how to use texture objects in your drawings.

 

Installing Texture Objects

To install brushes, you need to copy the CD5 files to the Textures folder in your Chasys Draw IES resources folder. You can find this folder by selecting Open Repository from the Objects menu.

 

Creating Texture Objects

To creating a texture is easy – just draw/load/create any seamlessly repeatable image, then save it in the Textures folder. If you want to have multiple textures in the same file, use the image-list image-mode. You can also create a texture for immediate use from any non-background layer in your image using the Initialize Layer option under the Objects/Textures menu.

Texture objects can be saved to file, which are then stored in the textures folder. Chasys Draw IES comes with a number of predefined textures, but you can always add your own.

 

 

Copyright © John Paul Chacha, 2001-2017