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Photoshop Plugins compartible with Chasys Draw IES

Started by Chris Orwa (amoeba) on Fri, 27th May 2011 at 10:53:52 UTC.

4 Comments so far.

I found a couple of 8bf plugins compatible with Chasys Draw IES
  
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Free Plugins
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http://8bf.net/
  
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Premium Plugins
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http://www.redfieldplugins.com/

Comments:

Philip M (moffett8) on Thu, 23rd Jun 2011 at 20:13:32 UTC

If the software would only open EPS files

 
     

Philip M (moffett8) on Thu, 23rd Jun 2011 at 20:13:53 UTC

If the software would only open EPS files

 
     

Chris Orwa (amoeba) on Mon, 27th Jun 2011 at 10:14:37 UTC

@Philip: These are 8BF files, compatible with Adobe Photoshop and now Chasys Draw IES



 
     

Not Given (bartman2589) on Fri, 4th Nov 2011 at 04:17:09 UTC

@Philip: I know this is a bit of an old thread, but EPS is a VECTOR GRAPHICS FORMAT much like the WMF & EMF formats, but is actually a superset of the PostScript command set (instead of being a binary vector graphics format like WMF & EMF), Chasys Draw IES is a RASTER GRAPHICS EDITOR.   If you want to be able to edit EPS and other Vector graphics formats perhaps you should check out Inkscape or SK1, they are both freeware programs designed specifically to edit Vector graphics files (similar in many ways to the commercial vector graphics editor Adobe Illustrator).   While Chasys Draw may have some limited Vector graphics functionality (much like Adobe Photoshop does) it is beyond the scope of most Raster graphics editors to be able to handle complex Vector editing tasks, and as such it is also beyond the scope of most Raster graphics editors to be able to handle specific Vector graphics file formats.   With Inkscape & SK1 you can export your vector graphics images in many formats including PNG (at whatever resolution you choose, so that you can preserve detail at large image sizes) and then you can import the resulting PNG file into Chasys Draw to make changes to it, however you cannot save it back to EPS format when done, and while you may be able to use Inkscape or SK1 to save it as an EPS file again you should bear in mind that what you are saving is not going to be an actual vector graphics image in this instance, but merely an EPS file acting as a 'wrapper' around a raster graphics image in other words unlike a true vector graphics image when you scale it up to larger sizes it will be subject to 'pixellation' and loss of detail, whereas since Vector graphics images are drawn with commands embedded in the file structure instead of just a 'map' containing locations and color values for all of the pixels contained in the image you can scale vector graphics images up to just about any size you want without any loss of detail or pixellation.

 
     

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